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Warrior

Critical Invigoration
Class Upgrade

On Crit, heal 0 (+50 Crit) health and gain 3 Mana.

Crit
Critical Attack Growth
Class Upgrade

On Crit, permanently gain 2 Attack.

Crit
Critical Aggression
Class Upgrade

For Rush (10), gain +100% Crit.

RushCrit
Rush Overdrive
Class Upgrade

Rush abilities last 3 seconds longer. Backup.

RushBackup
Brutal Force
Class Upgrade

Gain 100 Attack and 20 Omnivamp.

Omnivamp
Victorious Presence
Class Upgrade

On combat victory, Warriors permanently gain 20 Attack. Backup.

Backup
Fight and Win
Class Upgrade

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

RushShields
Critical Attacks
Class Upgrade

This Hero's auto attacks gain 150 Crit.

Crit
Hit Hard, Hit Fast
Class Upgrade

For Rush (8), gain +100% Attack.

Rush
Ranger
Class Upgrade

Gain 1 Range.

Rush Strength
Class Upgrade

Warriors gain 2 Attack per Rush trigger this game. Backup.

RushBackup
Shielding Presence
Class Upgrade

At start of combat, Warriors gain 1000 (+500 Rank) lasting Shields. Backup.

ShieldsBackup
Unfiltered Rage
Class Upgrade

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

OmnivampCrit
Shield Power
Class Upgrade

This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).

Shields
Scaling Attack
Class Upgrade

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.

Tank

Second Wind
Class Upgrade

After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.

Stall
Stall Certainty
Class Upgrade

Stall abilities trigger 6 seconds faster. Backup.

StallBackup
Stalled Defense
Class Upgrade

On Stall trigger, gain 45 Defense.

Stall
Resolute
Class Upgrade

When auto attacked, gain 1 Defense.

Distraction
Class Upgrade

After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

Stall
Freezing Presence
Class Upgrade

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

FrostBackup
Spiked
Class Upgrade

When auto attacked, deal 0 (+50 Defense) damage to adjacent enemies.

The Best Offense...
Class Upgrade

Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.

Backup
Freezing Aura
Class Upgrade

When auto attacked, inflict 1 (+1/100 Defense) Frost on the attacker (Max: 6).

Frost
Freezing Restoration
Class Upgrade

When auto attacked by an enemy with Frost, gain 2 HP/S.

Frost
Poisonous Aura
Class Upgrade

When auto attacked, inflict 1 (+1/250 Defense) Poison on the attacker (Max: 3).

Poison
Poisonous Restoration
Class Upgrade

When auto attacked by an enemy with Poison, gain 2 HP/S.

Poison
Poisonous Presence
Class Upgrade

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

PoisonBackup
Protector
Class Upgrade

This Hero gains +20% Defense for each enemy targeting it.

Rear Support
Class Upgrade

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Vanguard

Bulk Formation
Class Upgrade

At start of combat, give this Hero and adjacent Heroes 0 (+25 MaxHealth) Max HP.

Vindictive Shields
Class Upgrade

The first time each combat this Hero goes below 50% Max HP, they gain 0 (+50 MaxHealth) Shields and deal 0 (+50 MaxHealth) damage to adjacent enemies.

Shields
Calming Presence
Class Upgrade

Vanguards gain 13 (+10 Rank) HP/S. Backup.

Backup
Distraction
Class Upgrade

After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

Stall
Intimidating Aura
Class Upgrade

Each second, deal 0 (+2 MaxHealth) damage to adjacent enemies.

Rushed Offense
Class Upgrade

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

Rush
Rushed Size
Class Upgrade

For Rush (12), gain +100% Max HP.

Rush
Rush Overdrive
Class Upgrade

Rush abilities last 3 seconds longer. Backup.

RushBackup
Burning Aura
Class Upgrade

On auto attack or when auto attacked, inflict 1 (+1/1000 MaxHealth) Burn on the enemy (Max: 5).

Burn
Aggressive Presence
Class Upgrade

Vanguards gain 40 (+40 Rank) Attack. Backup.

Backup
Burning Eye
Class Upgrade

At start of combat, inflict 0 (+1/50 MaxHealth) Burn on all enemies.

Burn
Burning Restoration
Class Upgrade

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Burn
Violent Presence
Class Upgrade

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

ShieldsBackup
Brutal Vitality
Class Upgrade

Gain 1000 Max HP and 20 Omnivamp.

Omnivamp
Shield Line
Class Upgrade

At start of combat, give all Heroes in the front 2 rows 0 (+66 MaxHealth) Shields.

Shields

Assassin

Poisonous Burst
Class Upgrade

On Crit, inflict 1 (+1/15 Crit) Poison on the target.

CritPoison
Poisonous Edge
Class Upgrade

Gain +50% Crit against enemies with Poison.

CritPoison
Rush Overdrive
Class Upgrade

Rush abilities last 3 seconds longer. Backup.

RushBackup
Poisonous Eye
Class Upgrade

At start of combat, inflict 10 (+25 Crit) Poison on all enemies.

Poison
Critical Defenses
Class Upgrade

At start of combat, if this Hero is in the front row they gain 0 (+250 Crit) Defense.

Crit
Critical Invigoration
Class Upgrade

On Crit, heal 0 (+50 Crit) health and gain 3 Mana.

Crit
Enforced Presence
Class Upgrade

On Rush trigger, Assassins gain 15 Crit, 12 Attack, and 12 Magic. Backup.

RushCritBackup
Critical Offense Growth
Class Upgrade

On Crit, permanently gain 1 Attack and 1 Magic.

Crit
Aim True, Aim Quick
Class Upgrade

For Rush (10), gain +100% Crit.

RushCrit
Shard Collector
Class Upgrade

Every other Crit, gain 1 Shard.

CritShards
Shard Plunderer
Class Upgrade

On kill, gain 8 Shards.

Shards
Banked Presence
Class Upgrade

For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

ShardsCritBackupRush
Lurker
Class Upgrade

At start of combat, gain Stealth for 4 seconds.

On kill, gain Stealth for 4 seconds.

Stealth
From the Shadows
Class Upgrade

At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

CritStealth
Brutal Precision
Class Upgrade

Gain 60 Crit and 20 Omnivamp.

CritOmnivamp

Duelist

Burning Attacks
Class Upgrade

On auto attack, inflict 1 (+1/40 AttackSpeed) Burn (Max: 9).

Burn
Burning Acceleration
Class Upgrade

Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

BurnBackup
Poisonous Attacks
Class Upgrade

On auto attack, inflict 1 (+1/120 AttackSpeed) Poison (Max: 3).

Poison
Poisonous Acceleration
Class Upgrade

Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

PoisonBackup
Freezing Attacks
Class Upgrade

On auto attack, inflict 1 (+1/80 AttackSpeed) Frost (Max: 6).

Frost
Freezing Acceleration
Class Upgrade

Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

FrostBackup
Debuff Velocity
Class Upgrade

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Crit
Rush Dynamo
Class Upgrade

Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

RushBackup
Critical Timing
Class Upgrade

For Rush (5), gain +50% Crit.

After Stall (20), gain +50% Crit.

RushCritStall
Critical Invigoration
Class Upgrade

On Crit, heal 0 (+50 Crit) health and gain 3 Mana.

Crit
Rolling Speed
Class Upgrade

Duelists gain 2 Attack Speed per reroll this game. Backup.

Backup
Golden Eye
Class Upgrade

Every 10 auto attacks, gain 1 Shard.

Shards
Ranger
Class Upgrade

Gain 1 Range.

Scaling Speed
Class Upgrade

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 20 Attack Speed.

Stall Dynamo
Class Upgrade

Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

StallBackup

Mystic

Rolling Conduit
Class Upgrade

Mystics gain 1 Mana Regen for each reroll this game. Backup.

Backup
Shard Weaver
Class Upgrade

Every other cast, gain 2 Shards.

Shards
Sideline Support
Class Upgrade

Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 Rank) Shields.

ShardsShieldsBackup
Stall Battery
Class Upgrade

On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.

StallShardsBackup
Stall Enlightenment
Class Upgrade

After Stall (30), permanently gain 2 Mana Regen.

Stall
Stall Certainty
Class Upgrade

Stall abilities trigger 6 seconds faster. Backup.

StallBackup
Shield Magnification
Class Upgrade

When this Hero applies Shields, apply 50% more Shields.

Shields
Empowered Magic
Class Upgrade

On cast, give other Heroes 0 (+100 ManaRegen) Attack and 0 (+100 ManaRegen) Magic.

Shield Formation
Class Upgrade

At start of combat, give this Hero and adjacent Heroes 250 (+250 Magic +1000 ManaRegen) Shields.

Shields
Sideline Empowerment
Class Upgrade

Backup Only: At start of combat, give Heroes 4 (+4 Rank) Mana Regen, 25 (+25 Rank) Attack, and 25 (+25 Rank) Magic.

Backup
Protective Magic
Class Upgrade

On cast, give the lowest percent health Hero 100 (+500 ManaRegen) Shields.

Shields
Arcane Growth
Class Upgrade

On cast, permanently gain 1 Magic.

Debuff Amplification
Class Upgrade

On cast, increase the amount of each Debuff on enemies in range by 0 (+50 ManaRegen).

Debuff Channeling
Class Upgrade

On cast, gain 1 Mana Regen for each type of Debuff on all enemies.

Debuff Protection
Class Upgrade

On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.

Shields

Mage

Mage Armor
Class Upgrade

At start of combat, if this Hero is in the front row they gain 0 (+100 Magic) Defense.

Hermit
Class Upgrade

At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

Crit
Stall Certainty
Class Upgrade

Stall abilities trigger 6 seconds faster. Backup.

StallBackup
Enchanted Attacks
Class Upgrade

On auto attack, deal 0 (+100 Magic) bonus damage.

Arcane Destruction
Class Upgrade

On cast, gain 100 Crit.

Crit
Burning Casts
Class Upgrade

On cast, inflict 0 (+50 Magic) Burn on enemies in range.

Burn
Burning Absorption
Class Upgrade

On cast, gain 1 Magic per 8 Burn on enemies in range.

Burn
Stalled Heat
Class Upgrade

After Stall (20), inflict 0 (+50 Magic) Burn on all enemies.

StallBurn
Magical Growth
Class Upgrade

At start of combat, Mages permanently gain 15 Magic. Backup.

Backup
Freezing Casts
Class Upgrade

On cast, inflict 0 (+25 Magic) Frost on enemies in range.

Frost
Freezing Absorption
Class Upgrade

On cast, gain 1 Magic per 5 Frost on enemies in range.

Frost
Stalled Cold
Class Upgrade

After Stall (20), inflict 0 (+35 Magic) Frost on all enemies.

StallFrost
Stalled Growth
Class Upgrade

After Stall (30), permanently gain 40 Magic.

Stall
Instacast
Class Upgrade

After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

Stall
Fast Cast
Class Upgrade

Gain 8 Mana Regen and 40 Starting Mana.