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Vanguard

Vanguard

Vanguards use Max HP to absorb and dish out damage.

Vanguard Mechanics: Rush, Shields, Burn.

Upgrades

Aggressive Presence
Class Upgrade

Vanguards gain 50 (+50 Rank) Attack. Backup.

Backup
Brutal Vitality
Class Upgrade

Gain 1000 Max HP and 20 Omnivamp.

Omnivamp
Bulk Formation
Class Upgrade

At start of combat, give this Hero and adjacent Heroes 0 (+25 MaxHealth) Max HP.

Burning Aura
Class Upgrade

On auto attack or when auto attacked, inflict 1 (+1/800 MaxHealth) Burn on the enemy (Max: 7).

Burn
Burning Eye
Class Upgrade

At start of combat, inflict 30 (+1/50 MaxHealth) Burn on all enemies.

Burn
Burning Restoration
Class Upgrade

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Burn
Calming Presence
Class Upgrade

Vanguards gain 13 (+10 Rank) HP/S. Backup.

Backup
Distraction
Class Upgrade

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Stall
Intimidating Aura
Class Upgrade

Each second, deal 0 (+3 MaxHealth) damage to adjacent enemies.

Rush Overdrive
Class Upgrade

Rush abilities last 3 seconds longer. Backup.

RushBackup
Rushed Offense
Class Upgrade

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

Rush
Rushed Size
Class Upgrade

For Rush (12), gain +100% Max HP.

Rush
Shield Line
Class Upgrade

At start of combat, give all Heroes in the front 2 rows 0 (+66 MaxHealth) Shields.

Shields
Vindictive Shields
Class Upgrade

The first time each combat this Hero goes below 50% Max HP, they gain 0 (+50 MaxHealth) Shields and deal 0 (+50 MaxHealth) damage to adjacent enemies.

Shields
Violent Presence
Class Upgrade

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

ShieldsBackup