

Mages use Magic to deal damage and disrupt enemies with their active abilities.
Mage Mechanics: Stall, Burn, Frost.

On cast, gain 100 Crit.

On cast, gain 1 Magic per 8 Burn on enemies in range.

On cast, inflict 0 (+50
) Burn on enemies in range.

On auto attack, deal 0 (+100
) bonus damage.

Gain 8 Mana Regen and 40 Starting Mana.

On cast, gain 1 Magic per 5 Frost on enemies in range.

On cast, inflict 0 (+25
) Frost on enemies in range.

At start of combat, if this Hero is alone in the back 2 rows they gain +25% Magic and +50% Crit.

After Stall (15, Stall 30, and Stall 45), gain 100 Mana.

At start of combat, if this Hero is in the front row they gain 0 (+100
) Defense.

At start of combat, Mages permanently gain 15 Magic. Backup.

Stall abilities trigger 6 seconds faster. Backup.

After Stall (20), inflict 0 (+35
) Frost on all enemies.

After Stall (30), permanently gain 40 Magic.

After Stall (20), inflict 0 (+50
) Burn on all enemies.