

Tanks use Defense to protect their allies and disrupt enemies.
Tank Mechanics: Stall, Poison, Frost.

After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

When auto attacked, inflict 1 (+1/100
) Frost on the attacker (Max: 6).

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

When auto attacked by an enemy with Frost, gain 2 HP/S.

When auto attacked, inflict 1 (+1/250
) Poison on the attacker (Max: 3).

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

When auto attacked by an enemy with Poison, gain 2 HP/S.

This Hero gains +20% Defense for each enemy targeting it.

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

When auto attacked, gain 1 Defense.

After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.

When auto attacked, deal 0 (+50
) damage to adjacent enemies.

Stall abilities trigger 6 seconds faster. Backup.

On Stall trigger, gain 45 Defense.

Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.