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Tank

Tank

Tanks use Defense to protect their allies and disrupt enemies.

Tank Mechanics: Stall, Poison, Frost.

Upgrades

Distraction
Class Upgrade

After Stall (10, Stall 20, Stall 30, Stall 40, and Stall 50): Taunt all enemies.

Stall
Freezing Aura
Class Upgrade

When auto attacked, inflict 1 (+1/100 Defense) Frost on the attacker (Max: 6).

Frost
Freezing Presence
Class Upgrade

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

FrostBackup
Freezing Restoration
Class Upgrade

When auto attacked by an enemy with Frost, gain 2 HP/S.

Frost
Poisonous Aura
Class Upgrade

When auto attacked, inflict 1 (+1/250 Defense) Poison on the attacker (Max: 3).

Poison
Poisonous Presence
Class Upgrade

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

PoisonBackup
Poisonous Restoration
Class Upgrade

When auto attacked by an enemy with Poison, gain 2 HP/S.

Poison
Protector
Class Upgrade

This Hero gains +20% Defense for each enemy targeting it.

Rear Support
Class Upgrade

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Resolute
Class Upgrade

When auto attacked, gain 1 Defense.

Second Wind
Class Upgrade

After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.

Stall
Spiked
Class Upgrade

When auto attacked, deal 0 (+50 Defense) damage to adjacent enemies.

Stall Certainty
Class Upgrade

Stall abilities trigger 6 seconds faster. Backup.

StallBackup
Stalled Defense
Class Upgrade

On Stall trigger, gain 45 Defense.

Stall
The Best Offense...
Class Upgrade

Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.

Backup