
Data-driven meta rankings based on stats from log analysis of Endless and Red Rift runs.
This feature is currently in beta and will be fine-tuned with more data. You would help us a ton by using our Desktop App to automatically upload your logs as you play, or by manually doing so here!
| # | Name▼ | Tier▼ | Winrate▼ | Pick Rate▼ |
|---|---|---|---|---|
| 1 | EventGuild Master's GiftA gift for your newly-formed guild. | D | 19.4% | 100.0% |
| 2 | EventThe Guild BannerCraft a banner for your guild. | B | 51.4% | 37.8% |
| 3 | EventThe Ringing FallRank up a Hero at a price, or strengthen one later. | D | 16.7% | 24.5% |
| 4 | EventPath of SanctuaryGet a special item or relic with defensive properties. | D | 17.4% | 23.5% |
| 5 | EventPath of AgressionGet a special item or relic with offensive properties. | D | 23.8% | 21.4% |
| 6 | EventCrystalline PrisonRetrain a Hero, or strengthen Heroes over time. | D | 26.2% | 21.4% |
| 7 | TrialTrial: DemolitionQuickly defeat a durable enemy to earn Shards. There are no penalties for death or defeat in trial combats. | D | 28.9% | 19.4% |
| 8 | EventThe CartographGet relics or items in the future. | D | 26.5% | 17.3% |
| 9 | EventBlessing of HermesGain an item. | B | 40.0% | 15.3% |
| 10 | EventThe Rift PuppyGain Shards in the future, or gain an item for a cost. | C | 32.1% | 14.3% |
| 11 | TrialTrial: Single CombatChoose a single Hero to battle against an enemy for a variety of rewards. There are no penalties for death or defeat in trial combats. | C | 30.8% | 13.3% |
| 12 | EventThe Void BeastGain a rare relic for a price. | D | 29.2% | 12.2% |
| 13 | TrialTrial: RematchDefeat the Act 1 Boss with a challenging twist to earn a rare relic. There are no penalties for death or defeat in trial combats. | B | 50.0% | 12.2% |
| 14 | EventThe Fairy RingGain an item, or gain an epic item or relic at a cost. | D | 30.4% | 11.7% |
| 15 | EventThe NestWait for a common relic, or take a rarer one at a cost. | D | 17.4% | 11.7% |
| 16 | TrialTrial: EnduranceSurvive as long as possible against immortal enemies to earn Shards. There are no penalties for death or defeat in trial combats. | C | 34.8% | 11.7% |
| 17 | EventThe Jagged DivideGain stats, or choose to fight stronger enemies for future rewards. | C | 36.4% | 11.2% |
| 18 | EventStrange FruitsGain immediate or future power, for a price. | D | 10.0% | 10.2% |
| 19 | EventPath of GrowthGet a special item or relic which pays off in the future. | D | 0.0% | 6.1% |
| 20 | EventThe Reflecting PoolGain special relics and items for your most-played classes. | B | 60.0% | 5.1% |
| 21 | EventThe DebtorChoose from relics of increasing rarity for a price. | C | 33.3% | 4.6% |
| 22 | EventThe Slumbering MonsterGain an item. Rarer items Burn your Heroes next combat. | B | 75.0% | 4.1% |
| 23 | EventThe Well of TemptationsGamble for increasingly powerful rewards. | C | 37.5% | 4.1% |
| 24 | EventChoose an Epic ItemChoose from 1 of 3 epic items. | S | 100.0% | 4.1% |
| 25 | EventChoose a Rare RelicChoose from 1 of 3 rare relics. | S | 100.0% | 3.6% |
| 26 | EventThe Curse of the KissGain relics or items for a price. | C | 33.3% | 3.1% |
| 27 | EventS-Rank HeroGet an S-Rank Hero from one of your most-played classes. | S | 100.0% | 2.0% |
| 28 | EventRank-Up Re-RollRetrain an upgrade on one of your Heroes. | S | 100.0% | 1.0% |
| 29 | EventAttack Speed BoostPermanently increase a Hero's Attack Speed by 80. | S | 100.0% | 1.0% |
| 30 | EventRandom Epic RelicGet a random epic relic. | S | 100.0% | 0.5% |
| 31 | EventBoost DefensePermanently increase a Hero's Defense by 120. | S | 100.0% | 0.5% |
| 32 | EventMana Regen BoostPermanently increase a Hero's Mana Regen by 16. | S | 100.0% | 0.5% |