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Yuuna

Yuuna - Best Builds & Upgrades

The Professional
AssassinCrit
“I will not let our guild down.”

Meta Stats

Ability UpgradesWin RatePlay Rate
The Collector42%48%
The Nightshade60%28%
The Shadow39%24%

Main Ability

Shuriken Shadow Strike
Active Ability

Leap into the air and throw 1 (+1/40 Crit) shurikens at the lowest-health enemy for 150 (+150 Attack +150 Magic) damage each.

Max Shurikens: 10

Ability Upgrades

The Shadow
Passive Ability
Pick Rate 24%
Win Rate 39%

When Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat.

Whenever Yuuna gains Stealth, she gains 40 Mana and permanently gains 5 (+5 Rank) Crit.

StealthCrit
The Collector
Passive Ability
Pick Rate 48%
Win Rate 42%

Shuriken Shadow Strike fires an additional shuriken.

On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1. Triggers once per combat.

Shards
The Nightshade
Passive Ability
Pick Rate 28%
Win Rate 60%

Shuriken Shadow Strike gains +150% Crit against Poisoned enemies.

Whenever an Assassin Crits, they inflict 4 (+4 Rank) Poison. Backup.

PoisonCritBackup

Class Upgrades

Assassin

Poisonous Burst
Class Upgrade
Pick Rate -
Win Rate -

On Crit, inflict 1 (+10 Crit) Poison on the target.

CritPoison
Poisonous Edge
Class Upgrade
Pick Rate -
Win Rate -

Gain +80% Crit against enemies with Poison.

CritPoison
Rush Overdrive
Class Upgrade
Pick Rate -
Win Rate -

Rush abilities last 3 seconds longer. Backup.

RushBackup
Poisonous Eye
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, inflict 30 (+50 Crit) Poison on all enemies.

Poison
Critical Defenses
Class Upgrade
Pick Rate 6%
Win Rate 63%

At start of combat, if this Hero is in the front row they gain 0 (+250 Crit) Defense.

Crit
Critical Invigoration
Class Upgrade
Pick Rate -
Win Rate -

On Crit, heal 0 (+50 Crit) health and gain 3 Mana.

Crit
Enforced Presence
Class Upgrade
Pick Rate -
Win Rate -

On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.

RushCritBackup
Critical Offense Growth
Class Upgrade
Pick Rate 8%
Win Rate 66%

On Crit, permanently gain 1 Attack and 1 Magic.

Crit
Aim True, Aim Quick
Class Upgrade
Pick Rate -
Win Rate -

For Rush (10), gain +100% Crit.

RushCrit
Shard Collector
Class Upgrade
Pick Rate 7%
Win Rate 73%

Every other Crit, gain 1 Shard.

CritShards
Shard Plunderer
Class Upgrade
Pick Rate -
Win Rate -

On kill, gain 8 Shards.

Shards
Banked Presence
Class Upgrade
Pick Rate -
Win Rate -

For Rush (10), Assassins gain 1 Crit per Shard in bank. Backup.

ShardsCritBackupRush
Lurker
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, gain Stealth for 5 seconds.

On kill, gain Stealth for 5 seconds.

Stealth
From the Shadows
Class Upgrade
Pick Rate 6%
Win Rate 71%

At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

CritStealth
Brutal Precision
Class Upgrade
Pick Rate 7%
Win Rate 68%

Gain 60 Crit and 20 Omnivamp.

CritOmnivamp

Traits

Crit
Trait

Crit: The percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.

Base Stats

  • 800HealthA character dies when their Health reaches 0.
  • 40Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 50CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 39DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 1RangeThe distance in hexes that a character can auto attack from.
  • 35Mana StartThe amount of Mana a character begins combat with.
  • 75Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Lore

Background

She marks the dangerous targets, opens angles for everyone else, and takes her own mistakes personally. The Hunt values her reliability and has made peace with how little she reveals about herself.

Motivation

She needs a guild that holds itself to a certain standard, and a team worth the loyalty. One caveat: no one has seen her without the mask, and knows who she really is.