

Warrior
Duelist
Shards“Oh.. I might actually be brilliant at this.”

Gain 0 (+25
) Attack Speed and 0 (+25
) Attack.
Every 25 auto attacks, gain 2 (+2
) Shards.

Gain an item slot.
On auto attack, deal bonus damage per Shard generated this game.

For Rush (10), Warriors gain 8 (+8
)% Attack and 4 (+4
)% Crit. Backup.
After Stall (20), Duelists gain 8 (+8
)% Attack Speed and 4 (+4
)% Crit. Backup.

Gain 4 (+4
) Crit and 4 (+4
) Omnivamp, then deal 75 (+150
+150
+150
) damage to all enemies in Tilly's range.
Warrior
On Crit, heal 0 (+50
) health and gain 3 Mana.

On Crit, permanently gain 2 Attack.

For Rush (10), gain +100% Crit.

Rush abilities last 3 seconds longer. Backup.

Gain 100 Attack and 20 Omnivamp.

On combat victory, Warriors permanently gain 25 Attack. Backup.

On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.

This Hero's auto attacks gain 150 Crit.

For Rush (8), gain +100% Attack.

Gain 1 Range and 50 Attack.

Warriors gain 2 Attack per Rush trigger this game. Backup.

At start of combat, Warriors gain 1000 (+500
) lasting Shields. Backup.

Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.

This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Duelist
On auto attack, inflict 1 (+1/33
) Burn (Max: 10).

Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

On auto attack, inflict 1 (+1/66
) Poison (Max: 6).

Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

On auto attack, inflict 1 (+1/80
) Frost (Max: 6).

Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

For Rush (10), gain +50% Crit.
After Stall (20), gain +50% Crit.

On Crit, heal 0 (+50
) health and gain 3 Mana.

Duelists gain 2 Attack Speed per reroll this game. Backup.

Every 9 auto attacks, gain 1 Shard.

Gain 1 Range and 40 Attack Speed.

At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.

Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

Shards: The currency used to purchase upgrades from the shop.
750HealthA character dies when their Health reaches 0.
38Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
25AttackIncreases the damage of auto attacks.
0MagicIncreases the effectiveness of abilities.
20Attack SpeedIncreases how often a character auto attacks.
15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
34DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
2RangeThe distance in hexes that a character can auto attack from.
25Mana StartThe amount of Mana a character begins combat with.
75Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
4Mana RegenThe amount of Mana a character gains every 2 seconds.Tilly looks like the sweetest thing L'Héritage ever put in front of a camera - right up until the flails start spinning. What follows is fast, heavy, and disturbingly cheerful. L'Héritage adores the contrast on camera. Off camera, even her coaches keep a respectful distance.
She's not interested in being L'Héritage's new shiny thing. Her idea of beauty is a monster coming apart mid-swing. A guild with the bloodiest contracts is a guild she'll love.