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Sal

Sal - Best Builds & Upgrades

The Keeper
MageFrost
“See? We're still here.”

Meta Stats

Ability UpgradesWin RatePlay Rate
The Breezy59%62%
The Brisk55%31%
The Lover32%7%

Main Ability

Permafrost
Active Ability

Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50 Magic) bonus damage and inflicting 1 (+1 Rank) Frost. This ability stacks.

Ability Upgrades

The Breezy
Passive Ability
Pick Rate 62%
Win Rate 59%

Gain the Duelist class, 20 Attack Speed, and 1 Attack Range.

Whenever a Mage or Duelist inflicts a Debuff, they gain 0 (+1 Rank) Attack Speed and 0 (+1 Rank) Magic. Backup.

DebuffBackup
The Lover
Passive Ability
Pick Rate 7%
Win Rate 32%

At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

The Brisk
Passive Ability
Pick Rate 31%
Win Rate 55%

Gain the Warrior class and 50 Attack.

Bonus damage from Permafrost can Crit.

On Crit, inflict 1 (+1 Rank) Frost.

On cast, Sal gains 0 (+33 Attack +33 Magic) Crit.

FrostCrit

Class Upgrades

Mage

Mage Armor
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, if this Hero is in the front row they gain 0 (+100 Magic) Defense.

Hermit
Class Upgrade
Pick Rate 3%
Win Rate 73%

At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.

Crit
Stall Certainty
Class Upgrade
Pick Rate -
Win Rate -

Stall abilities trigger 6 seconds faster. Backup.

StallBackup
Enchanted Attacks
Class Upgrade
Pick Rate 3%
Win Rate 74%

On auto attack, deal 0 (+100 Magic) bonus damage.

Arcane Destruction
Class Upgrade
Pick Rate 5%
Win Rate 71%

On cast, gain 100 Crit.

Crit
Burning Casts
Class Upgrade
Pick Rate -
Win Rate -

On cast, inflict 0 (+50 Magic) Burn on enemies in range.

Burn
Burning Absorption
Class Upgrade
Pick Rate -
Win Rate -

On cast, gain 1 Magic per 4 Burn on enemies in range.

Burn
Stalled Heat
Class Upgrade
Pick Rate -
Win Rate -

After Stall (20), inflict 0 (+80 Magic) Burn on all enemies.

StallBurn
Magical Growth
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, Mages permanently gain 20 Magic. Backup.

Backup
Freezing Casts
Class Upgrade
Pick Rate -
Win Rate -

On cast, inflict 0 (+25 Magic) Frost on enemies in range.

Frost
Freezing Absorption
Class Upgrade
Pick Rate -
Win Rate -

On cast, gain 1 Magic per 5 Frost on enemies in range.

Frost
Stalled Cold
Class Upgrade
Pick Rate -
Win Rate -

After Stall (20), inflict 0 (+35 Magic) Frost on all enemies.

StallFrost
Stalled Growth
Class Upgrade
Pick Rate -
Win Rate -

After Stall (25), permanently gain 40 Magic.

Stall
Instacast
Class Upgrade
Pick Rate 3%
Win Rate 76%

After Stall (15, 30, and 45), gain 100 Mana.

Stall
Fast Cast
Class Upgrade
Pick Rate 5%
Win Rate 79%

Gain 8 Mana Regen and 40 Starting Mana.

Traits

Frost
Trait

Frost: Characters lose 1 Defense and 1 Attack Speed per 2 Frost they have. Every 2 seconds, characters lose 1 Frost.

Base Stats

  • 725HealthA character dies when their Health reaches 0.
  • 30Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 25MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 34DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 2RangeThe distance in hexes that a character can auto attack from.
  • 50Mana StartThe amount of Mana a character begins combat with.
  • 100Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Lore

Background

She has always been keeping small things since she was a child: pressed flowers, faded photographs, small acts of preservation. Her Awakening carries the same instinct: frost that can shatter but also preserve, depending what's needed. It's the same frost that slows the poison in Pimenta's veins.

Motivation

She goes where Pimenta goes. Bring the day closer when none of this is needed anymore, and she'll work twice as hard to get there.