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Sal

Sal - Builds, Stats, & Upgrades

The Keeper
MageFrost
“See? We're still here.”

Base Stats

  • 725HealthA character dies when their Health reaches 0.
  • 30Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 25MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 34DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 2RangeThe distance in hexes that a character can auto attack from.
  • 50Mana StartThe amount of Mana a character begins combat with.
  • 100Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Main Ability

Permafrost
Active Ability

Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50 Magic) bonus damage and inflicting 1 (+1 Rank) Frost. This ability stacks.

Upgrade Abilities

The Breezy
Passive Ability

Gain the Duelist class, 20 Attack Speed, and 1 Attack Range.

Whenever a Mage or Duelist inflicts a Debuff, they gain 0 (+1 Rank) Attack Speed and 1 (+1 Rank) Magic. Backup.

DebuffBackup
The Lover
Passive Ability

At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.

The Brisk
Passive Ability

Gain the Warrior class and 50 Attack.

Bonus damage from Permafrost can Crit.

On Crit, inflict 1 (+1 Rank) Frost.

On cast, Sal gains 0 (+33 Attack +33 Magic) Crit.

FrostCrit

Classes

Mage
Class

Mages use Magic to deal damage and disrupt enemies with their active abilities.

Mage Mechanics: Stall, Burn, Frost.

Traits

Frost
Trait

Frost: Characters lose 1 Defense and 1 Attack Speed per 2 Frost they have. Every 2 seconds, characters lose 1 Frost.

Lore

Background

She has always been keeping small things since she was a child: pressed flowers, faded photographs, small acts of preservation. Her Awakening carries the same instinct: frost that can shatter but also preserve, depending what's needed. It's the same frost that slows the poison in Pimenta's veins.

Motivation

She goes where Pimenta goes. Bring the day closer when none of this is needed anymore, and she'll work twice as hard to get there.