

Vanguard
Tank
Stall“You're safe with me.”

After Stall (10), gain 2 (+1/100
+1/15
) HP/S.

Gain 0 (+25
) Shields, then deal 50 (+25
+200
+100
) damage and Stun enemies in front of Rowan for 4 seconds.

On auto attack, gain 0 (+3
) Shields, then deal bonus damage equal to 75 (+25
)% of current Shields (Max Damage: 0 (+1000
).

On Stall trigger, permanently gain 20 Max HP and 4 Defense. Backup.
Backup Only: At start of combat, Tanks and Vanguards gain all Defense and Max HP gained from this ability.
Vanguard
At start of combat, give this Hero and adjacent Heroes 0 (+25
) Max HP.

The first time each combat this Hero goes below 50% Max HP, they gain 0 (+50
) Shields and deal 0 (+50
) damage to adjacent enemies.

Vanguards gain 13 (+10
) HP/S. Backup.

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Each second, deal 0 (+3
) damage to adjacent enemies.

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

For Rush (12), gain +100% Max HP.

Rush abilities last 3 seconds longer. Backup.

On auto attack or when auto attacked, inflict 1 (+1/800
) Burn on the enemy (Max: 7).

Vanguards gain 50 (+50
) Attack. Backup.

At start of combat, inflict 30 (+1/50
) Burn on all enemies.

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

Gain 1000 Max HP and 20 Omnivamp.

At start of combat, give all Heroes in the front 2 rows 0 (+66
) Shields.
Tank
After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.

Stall abilities trigger 6 seconds faster. Backup.

On Stall trigger, gain 45 Defense.

When auto attacked, gain 1 Defense.

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Tanks gain +33% Defense against damage from enemies with Frost. Backup.

When auto attacked, deal 0 (+50
) damage to adjacent enemies.

Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.

When auto attacked, inflict 1 (+1/100
) Frost on the attacker (Max: 6).

When auto attacked by an enemy with Frost, gain 2 HP/S.

When auto attacked, inflict 1 (+1/120
) Poison on the attacker (Max: 6).

When auto attacked by an enemy with Poison, gain 2 HP/S.

Tanks gain +33% Defense against damage from enemies with Poison. Backup.

This Hero gains +20% Defense for each enemy targeting it.

At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Stall (X): Activates after X seconds have elapsed in combat.
1000HealthA character dies when their Health reaches 0.
31Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
0AttackIncreases the damage of auto attacks.
0MagicIncreases the effectiveness of abilities.
0Attack SpeedIncreases how often a character auto attacks.
15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
54DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
1RangeThe distance in hexes that a character can auto attack from.
60Mana StartThe amount of Mana a character begins combat with.
115Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
4Mana RegenThe amount of Mana a character gains every 2 seconds.He's the wall the rest of the team forms up behind. Rowan spent six years mining crystals out of rifts for a mining company. The more crystals they took, the more the rifts started acting strange. He couldn't prove mining was the cause, but he believed it. Gaia was the first to say out loud what his gut already knew: take less, listen more.
Nobody ever truly leaves the Gaia community behind, but Rowan would join any guild that has a chance to end the crisis and cares about consequences. He'll know within a day whether yours does.