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Niklas

Niklas - Best Builds & Upgrades

The Dealer
VanguardShardsBurnRush
“Looks like you know a deal when you see one.”

Meta Stats

Main Ability

Red Hot Deals
Passive Ability

Niklas has an extra item slot. When he survives combat, consume the item in his leftmost item slot to permanently gain 50 (+25 Rank)% of its stats and Shards equal to 80% of its value.

For Rush (14), auto attacks inflict 1 (+1/500 MaxHealth) Burn per equipped item.

Ability Upgrades

The Dealer
Active Ability
Pick Rate 16%
Win Rate 57%

Swing a mace to deal 225 (+25 MaxHealth +200 Attack +150 Magic) damage and Stun for 3 seconds.

Every 4 casts, create a random item.

StunShards
The Executive
Passive Ability
Pick Rate 17%
Win Rate 47%

Gain an item slot.

For Rush (15), gain 0 (+33 MaxHealth) Shields per equipped item.

ShieldsRush
The Hoarder
Passive Ability
Pick Rate 67%
Win Rate 73%

Gain the Tank class and 30 Defense.

For Rush (20), whenever a Vanguard or Tank is auto attacked they deal 1 damage to the attacker per Shard generated this game. Backup.

StallBackup

Class Upgrades

Vanguard

Bulk Formation
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, give this Hero and adjacent Heroes 0 (+25 MaxHealth) Max HP.

Vindictive Shields
Class Upgrade
Pick Rate 5%
Win Rate 76%

The first time each combat this Hero goes below 50% Max HP, they gain 0 (+50 MaxHealth) Shields and deal 0 (+50 MaxHealth) damage to adjacent enemies.

Shields
Calming Presence
Class Upgrade
Pick Rate -
Win Rate -

Vanguards gain 13 (+10 Rank) HP/S. Backup.

Backup
Distraction
Class Upgrade
Pick Rate -
Win Rate -

After Stall (10, 20, 30, 40, and 50): Taunt all enemies.

Stall
Intimidating Aura
Class Upgrade
Pick Rate -
Win Rate -

Each second, deal 0 (+3 MaxHealth) damage to adjacent enemies.

Rushed Offense
Class Upgrade
Pick Rate -
Win Rate -

On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.

Rush
Rushed Size
Class Upgrade
Pick Rate -
Win Rate -

For Rush (12), gain +100% Max HP.

Rush
Rush Overdrive
Class Upgrade
Pick Rate -
Win Rate -

Rush abilities last 3 seconds longer. Backup.

RushBackup
Burning Aura
Class Upgrade
Pick Rate -
Win Rate -

On auto attack or when auto attacked, inflict 1 (+1/800 MaxHealth) Burn on the enemy (Max: 7).

Burn
Aggressive Presence
Class Upgrade
Pick Rate -
Win Rate -

Vanguards gain 50 (+50 Rank) Attack. Backup.

Backup
Burning Eye
Class Upgrade
Pick Rate -
Win Rate -

At start of combat, inflict 30 (+1/50 MaxHealth) Burn on all enemies.

Burn
Burning Restoration
Class Upgrade
Pick Rate 5%
Win Rate 78%

On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.

Burn
Violent Presence
Class Upgrade
Pick Rate 6%
Win Rate 82%

Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.

ShieldsBackup
Brutal Vitality
Class Upgrade
Pick Rate 8%
Win Rate 85%

Gain 1000 Max HP and 20 Omnivamp.

Omnivamp
Shield Line
Class Upgrade
Pick Rate 5%
Win Rate 74%

At start of combat, give all Heroes in the front 2 rows 0 (+66 MaxHealth) Shields.

Shields

Traits

Shard
Trait

Shards: The currency used to purchase upgrades from the shop.

Burn
Trait

Burn: Characters take damage equal to their Burn each second, then lose one Burn.

Rush
Trait

Rush (X): Triggers at the start of combat and expires after X seconds.

Base Stats

  • 1150HealthA character dies when their Health reaches 0.
  • 40Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 44DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 1RangeThe distance in hexes that a character can auto attack from.
  • 45Mana StartThe amount of Mana a character begins combat with.
  • 90Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Lore

Background

He's who Aegis sends when something has to move quietly: officially an acquisitions lead, unofficially their smuggler-in-chief. Self-made, and long decided that fairness is a luxury for people who can afford to lose. Nothing leaves a rift in his presence without a cut for him.

Motivation

Aegis pays well, but it watches everything and owns everything he touches. A new guild is an open market: fewer eyes, a bigger margin, first pick of whatever comes out of a rift before it's logged. He's switching if he believes you're the better deal.