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Karsu

Karsu - Builds, Stats, & Upgrades

The Finisher
DuelistFrost
“I'm not here to talk.”

Base Stats

  • 650HealthA character dies when their Health reaches 0.
  • 30Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 20Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 29DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 5RangeThe distance in hexes that a character can auto attack from.
  • 40Mana StartThe amount of Mana a character begins combat with.
  • 80Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Main Ability

Snowpiercer
Active Ability

Loose a volley of 5 arrows at nearby enemies. Each arrow deals 25 (+100 Attack +100 Magic) damage and inflicts 4 (+1/15 AttackSpeed) Frost.

Upgrade Abilities

The Falling Snow
Passive Ability

Snowpiercer fires 5 more arrows.

After Stall (20), Snowpiercer arrows gain 25 (+25 Rank) Crit.

StallCrit
The Warband
Passive Ability

On cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed.

At start of combat, other Duelists gain all stats gained from this ability. Backup.

Backup
The Frostbite
Passive Ability

Gain the Warrior class and 40 Attack.

On auto attack, fire an additional arrow that inflicts 1 (+1/100 AttackSpeed) Frost and deals 1 (+10 Attack)% of normal auto attack damage.

Frost

Classes

Duelist
Class

Duelists use Attack Speed to rapidly auto attack.

Duelist Mechanics: Stall, Rush, Debuffs, Crit, Shards.

Traits

Frost
Trait

Frost: Characters lose 1 Defense and 1 Attack Speed per 2 Frost they have. Every 2 seconds, characters lose 1 Frost.

Lore

Background

She's a frost duelist: patient, exact, and the one who actually finishes the fights everyone else in the punk guild loves starting. She came over from Aegis Global, Dragomir's department officially, and whatever she walked away with isn't on any record. A Temple offered her a contract on the spot.

Motivation

She doesn't think the big, official guilds will ever end this crisis. If your guild does things differently, she'll listen.