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Kai

Kai - Builds, Stats, & Upgrades

The Shotcaller
WarriorShields
“Don't have all the fun without me.”

Base Stats

  • 875HealthA character dies when their Health reaches 0.
  • 46Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 25AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 40DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 1RangeThe distance in hexes that a character can auto attack from.
  • 50Mana StartThe amount of Mana a character begins combat with.
  • 105Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Main Ability

Resolute Strike
Active Ability

Charge up a mighty attack, gaining 300 (+400 Attack +250 Magic) Shields. After 2 seconds, deal 100 (+100 Attack) damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.

Upgrade Abilities

The Unstoppable
Passive Ability

Gain 60 (+25 Attack)% more Shields from all sources.

Whenever Kai gains Shields, he also gains 9 (+6 Rank) Attack.

Shields
The Bold
Passive Ability

Gain the Tank class and 45 Defense.

Resolute Strike hits 1 second faster and affects a larger area.

On cast, gain 250 (+500 Defense) lasting Shields.

Shields
The Intrepid
Passive Ability

For Rush (8), gain 0 (+100 Crit).

Whenever a Warrior Crits reduce their target's Defense by 2 (+1 Rank). Backup.

RushCritBackup

Classes

Warrior
Class

Warriors use Attack to deal damage with auto attacks and active abilities.

Warrior Mechanics: Crit, Rush, Shields.

Traits

Shield
Trait

Shield: Damage is removed from a character's Shields before their Health. Shields last 10 seconds unless otherwise specified.

Lore

Background

One of the guild's shotcallers. He leads on charm more than rank, and keeps the team together when a fight turns. He made his name soloing a guardian before his squad could catch up, and he's been pushing past what the playbook recommends ever since.

Motivation

The Hunt does steady work, and steady bores him. Yours looks like the one that won't play it safe.