???TrainerGain MissingN.
Black BeltTrainerOn Battle Start
If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Bug CatcherTrainerThe first Bug monster you buy each day is free.
BurglarTrainerTrinket gifts only offer 2 choices, but you can take both of them.
ChefTrainerYour singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
ChemistTrainerYour Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.
Egg BreederTrainerGain a Purple Egg that hatches into a level 2 Super Rare monster in 5 days.
GamerTrainerGain a Mythical monster and $30 on day 9.
GentlemanTrainerFrom day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Lucky GirlTrainerSHINY monsters are more likely to appear.
Mad ScientistTrainerOn day 7, transform monsters on your active team into random level 1 Legendary monsters.
Masked ManTrainerEvery 4 days, choose a trainer and gain their ability.
Monster RangerTrainerStart with an Uncommon monster. Get another copy of that monster every 2 days.
MusicianTrainerIf you have exactly 1 Electric monster on your team, it will have +150% Shock.
PainterTrainerRandom species will be painted with every type this run.
RedheadTrainerOn Victory
Give your Fire monsters +2 Burn permanently.
Rich LadyTrainerGain shop rank +2 and $10.
ScavengerTrainerGain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
ShopkeeperTrainerYour shop stocks Item 1 rarity tier higher and cost 15% less.
Swim CoachTrainerGain a random Water monster each day.
Treasure HunterTrainerWhen you get Trinket gifts, your choices are 1 rarity tier higher.
TwinsTrainerWhen monsters merge into level 3, gain an exact copy.
YoungsterTrainerGain 3 free rerolls every day.